Fishdom: A Beginner’s Guide

Glossary. These terms are used in the game. Remember them.

  • Match-3 - a combination of three or more chips or other game elements in a row.
  • An element is an obstacle, a special chip or object encountered at the levels.
  • Beauty is a parameter that shows the degree of development of your aquarium.
  • Star is a unit of measure for earned beauty points.
  • Feeding trough - a feeding icon located in the lower right part of the screen.
  • Storage is one of the functions of the store, allowing you to remove fish or jewelry from the aquarium and send them for storage.
  • Progress - an indicator of progress in the game. Progress includes levels completed by the player, open aquariums, accumulated diamonds and coins, as well as purchased jewelry and fish.

System requirements. Below are the minimum system requirements for Fishdom. Due to possible changes in the game, they may change over time.

  • 1 GB of RAM;
  • OS iOS 8.0, Android 4.0 or higher;
  • At least 500 MB of free storage space;
  • Stable internet connection.
It is recommended that you play Fishdom on a device that meets these requirements. If the device does not meet the minimum requirements, you may encounter various problems in the game. If you are not sure whether your device meets the requirements or not, please check the information section in the settings of your device or contact the device manufacturer.

Fishdom: Level 3 in a row

How to play Fishdom levels? You need to complete one or more level goals. They are shown before the start of the level, and then displayed at the top or left of the screen, depending on the device on which you are playing.Pay attention to the goals in order to correctly build a strategy for passing. Complete tasks by creating combinations of three or more chips of the same color.

Often on the field there are obstacles that prevent you from reaching your goals. Change tactics depending on the properties of each of them. Each level is given a certain number of moves that should be enough to complete the game. Some levels pass in a limited time mode. At the time of the first move, the game timer starts. If before the time expires you do not have time to complete all the tasks, the level will be played.

Why play match-3? For each level you complete, you get gold coins. Use them to equip aquariums. Buying most jewelry and fish requires passing match-3 levels.

Can I play the level I completed again? Unfortunately, it’s impossible to play the level once again.

I just can’t pass the level. What can be done? Some match-3 levels in Fishdom are quite complex, but each one can be completed. However, if you want to make your game easier, you can use boosters to help you eliminate obstacles on the field, or buy additional moves or time to extend the game.

Tips for completing levels. When passing levels do not forget about the following:

  • First of all, take your time to inspect the playing field and plan your first moves instead of making them at random (if the level is not for the time being).
  • Do not constantly make the moves that the game tells you, as they are not necessarily correct. Use the tips only if you do not see other combinations.
  • Try to make combinations as low as possible on the playing field. Usually this leads to the fact that the chips begin to actively fall from the top of the field and automatic combinations appear.
  • Closely monitor the situation on the playing field: it is important not to miss a single opportunity to create a bonus!
  • Try to collect several bonuses close to each other and blow them up in one go. This will help free up more space and charge the lightning faster.
  • If you are lucky, you can make a combination of two lightnings, which will lead to a big explosion, which will instantly clear the whole field.

Tips for completing levels on time. Some levels are really difficult to pass - but possible. The main thing is to choose the right strategy for passing and not give up. Here are some general tips:

  • Do not hurry! The timer is activated only with the first combination. First, evaluate the situation on the field, study the goals and plan the next moves.
  • Try to forget about time and not be distracted by the timer - just concentrate on the field!
  • Mentally divide the field into sectors and switch between them: after the combination on the left, do not wait for the chips to stop - immediately make the combination on the right.
  • Identify hard-to-reach cells with level goals and do not miss the chance to make combinations with them. Hard-to-reach cells can be, for example, gold nuggets in the corners and along the edges of the field.

I want to continue the game, but the levels are over. Developers try to add new levels to the game as often as possible. Follow the messages on the official page of the game on Facebook, so as not to miss the continuation.For those who have completed all levels, the "Key to Victory" mode works. Complete levels of increased difficulty and collect keys to open locks on a chest and get treasures.

I think there is a mistake at the level. What to do? If you think that there is a mistake at the level, you should try the following:

  • Reboot the device and enter the game again.
  • Check for updates to the game.

If after all the actions the problem at the level still persists, contact technical support. Whenever possible, include the following information with your message:

  1. What exactly is the problem and what exactly is happening in the game?
  2. What actions cause the problem?
  3. When was the problem first noticed (after updating the game, reinstalling the game, etc.)?
  4. Screenshot of the problem at the level.

Passing levels on the first try. Starting at level 19, you can get rewards by completing levels on the first try.To do this, play the usual levels and try to pass them without losing lives. If you run out of moves, you can buy additional ones - this will not affect the award, in case of victory you will still receive your prize. If you still lose, do not despair: you can try again at the next level.

You can get a reward only for completing the usual levels. Levels from the events of the "Shipwreck", "Into the depths" and others do not count.

 

Fishdom: Boosters & Bonuses

What are the bonuses, and how can I get them?

Bonuses in match-3 levels of Fishdom appear if you collect a combination of four or more chips. Now in the game the following types of bonuses are available:

1. Petard. It produces an explosion with a radius of one cell. To get a firecracker, you need to collect a combination of four chips of the same color.

2. The bomb . It produces an explosion with a radius of two cells. To get the bomb, you need to collect a combination of five chips of the same color.

3. Dynamite . It produces an explosion with a radius of three cells. To get dynamite, you need to collect a combination of six chips of the same color.

4. The warhead . It produces an explosion with a radius of four cells. To get a warhead, you need to collect a combination of seven chips of the same color.

5. Lightning . Destroys all chips of the same color. To get the lightning, you must first charge it, exploding other bonuses.

6. Electric

 storm . Clears three rows of chips horizontally or vertically. To get an electric storm, you must first charge it, exploding other bonuses.

What are boosters for?

Boosters are bonuses that help in completing match-3 levels. The following types of boosters are currently available in the game:

1. Lightning . Allows you to start a level with a pre-installed lightning on the field.

2. The double bomb . Allows you to start a level with two pre-installed bombs on the field.

3. Lightning and dynamite . Allows you to start a level with predefined lightning and dynamite on the field.

4. The hammer . Destroys the contents of one cell in the field. Available only inside the level.

5. The glove . Swaps two adjacent tiles on the field. Available only inside the level.

6. Torpedo . Allows you to arrange an explosion anywhere in the field. Available only inside the level.

How to get more boosters? There are several ways to replenish stocks of boosters.

  • Take away the daily bonus. You have a chance to get one of the boosters.
  • Earn stars. Each star will bring you some kind of booster.
  • Open the chests. This method opens after passing all levels in the game.
  • Take part in events and competitions. For victories you will receive chests with prizes, among which there may be boosters.
  • You can purchase a set of diamonds and boosters in the Store with an in-game purchase.
  • You can always buy boosters for diamonds before the start of the level or during the game.

What is Lightning, how does it work? The Lightning Bonus is located in the lower corner of your match-3 screen. This is a cumulative bonus, which you can get by exploding other bonuses.

Each bomb explosion adds a few points to the lightning progress bar. Simultaneous explosion of several bombs brings additional bonus points.

After the bonus is accumulated, Lightning will appear on the field in a random place. Change it with any neighboring chip, and it will remove all the chips of the same color from the field! You can make a very powerful combination by combining two Lightning Bolts. They will remove all chips and one layer of any obstacles from the field.

What is an electro storm, how does it work? The ElectroStorm bonus is available at some levels instead of Lightning. You can get it by blowing up other bonuses on the field. Each explosion charges the Storm a little, and the simultaneous explosion of several bonuses will help to make it faster.

After the electro-storm is charged, it will appear on the field in a random place. To activate the bonus, exchange it with a neighboring chip. An electrostorm will clear three rows of cells vertically or horizontally, depending on which side it was launched.

How to use the hammer booster? A hammer is a booster that is only available inside the level. Its icon is located on the level target bar next to the torpedo booster icon. With the help of the Hammer booster, you can remove a chip or one layer of any obstacle (for example, one chain of two) without wasting time. To use the booster:

  1. Click on its icon.
  2. Touch the cell in the field that you want to clear.

The hammer is especially useful if you need to reach the goal in a hard-to-reach place or if you have one move left, but not all tasks for winning at the level are completed. You can buy the Hammer booster directly during the passage of the level, win the daily bonus or receive as a reward in events.

How to use the booster glove? A glove is a booster that is available only inside the level. Its icon is located on the level goals panel, next to the Hammer booster.

With the help of the Glove booster, you can swap two adjacent chips on the field without spending a turn. You can buy a Glove booster right during the passage of the level or get as a daily bonus. To use the booster:

  1. Click on its icon.
  2. Touch the first chip.
  3. Touch the second chip. The first and second chip will switch places.

How to use a torpedo booster? Torpedo is a booster that is only available inside the level. Her icon is located on the level goals panel, next to the Hammer booster icon. With the help of the torpedo booster, you can make a blast anywhere in the field without a waste of speed, similar in power to a bomb. You can buy a torpedo booster right during the passage of the level. To use the booster:

  1. Click on its icon.
  2. Touch the field in the place you want to clear.

Infinite boosters. In some cases, you can get an endless booster, for example, as a gift after a long absence, in a daily bonus or for completing the first stage of the competition. For a limited time, you can use the booster as many times as you like, and the counter will not decrease. Any boosters chosen at the start of a level can be infinite: two bombs, lightning, lightning and dynamite.

What is a daily bonus? The daily bonus is a small gift available from level 18 that can be received every day.When you first enter the game for the first day, you will see a daily bonus screen with 9 shells. By choosing one of them, you will receive a random booster: a glove, a hammer, two bombs, etc. In addition, themed currency or fuel for a bathyscaphe can come across during shell events.

To pick up the daily bonus, you need an Internet connection!
Dolphins. If the squids get too close to the net, you can call the dolphins to save them and continue the game.Dolphins remove 5 chips in a row under the squid, but do not touch bonuses and indestructible elements.
Each dolphin call costs 18 diamonds.

 

Fishdom: Elements on the playing field

Land. Earth can be removed using combinations next to it or an explosion. There are six levels of earth resistance, and one more combination is required to destroy each subsequent level.

Chains The chain fetters the chip and makes it inaccessible to move. To remove the chain, you must make one or two combinations with a chained chip (depending on the strength of the element) or explode bonuses. In addition to chips, the chain can be found on other elements: bonuses, shells, tires. In this case, the chain can only be removed by an explosion.

Boxes. Boxes are a special kind of obstacle. To remove them from the field, you need to make one to five combinations next to them (depending on the strength of the element) or explode bonuses.


Ice and iceberg. Ice makes the chip inaccessible to move. To remove ice, you need to make one or two combinations with a frozen chip (depending on the strength of the element) or explode bonuses.

In addition to chips in the ice, other elements can also be found: bonuses, shells, tires. In this case, ice can only be removed by an explosion. An iceberg freezes nearby chips or bonuses by adding ice to them. Each move freezes one new chip. An iceberg cannot be removed or moved.

Granite. Granite is a special type of obstacle that can only be destroyed with the help of an explosion. There are three levels of granite resistance, and one more explosion is required to destroy each subsequent level.

Portals Portals appear at some levels of the game and connect different parts of the field to each other. Getting to the portal entry point, chips and other elements are moved to another part of the field. Portals are often blocked by obstacles, and to get to another part of the field, you must first remove all obstacles.


Tires Tires appear on some levels. To remove them, you need to make one to three combinations next to them (depending on the durability of the element) or explode bonuses. Tires can be swapped with chips to make combinations.

Oil, oil barrel and oil can. Oil is on the field at some levels. To collect it, you need to make a combination next to it or explode the bonus. If you do not remove the oil every turn, it will spill over the field, blocking the cells one at a time.

Oil can spread to and absorb bonuses. Even if the oil is destroyed, the bonuses absorbed by it will not return to the field.

An oil barrel generates oil on the field. A barrel cannot be moved or destroyed. The oil canister after destruction forms an oil cell directly below itself and on four adjacent cells. This item can be moved and swapped with chips to make combinations.

Seashells. Shells with pearls appear at some levels of the game. You can remove the pearl by making combinations or exploding bonuses next to the shell.

Squid. Squids of different colors appear on some levels and rise one chip up after each move.

To collect squids, you need to make combinations with them and with chips of the same color or blow up bonuses nearby. Lightning will remove along with chips and squid.

If the squid reaches the top of the field and enters the net, the level will be lost.

Bubbles and geyser. A bubble is an element that can be added to chips. You can remove a chip with a bubble by exploding or by including it in a combination with other chips. Using Lightning also removes all the bubbles on the chips of the same color.

A geyser generates bubbles on the field. To create bubbles, you need to make combinations or explode bonuses near the geyser. This item cannot be removed or moved.

The walls. The wall is an obstacle that is a thin jumper between cells. Chips cannot be moved through the wall, however, it passes the action of explosions and combinations. This item cannot be removed or moved.

Corals Corals of different colors are on the field at some levels. To collect corals, you need to make next to them a combination with chips of the same color or blow up the bonus.

Chips with timers. Chips with timers differ from ordinary ones with a scale on top. Each turn the scale decreases by one division.

You can remove a chip with a timer using combinations with chips of the same color or explosions. Using Lightning also removes all the same timer chips.

If the timer runs out, then the level is considered lost.

Stingrays. Slopes of different colors are found at some levels. When making a combination with chips of the same color, the ramp releases three discharges that strike three different cells in the field. First of all, the discharges hit the cells with level goals, then - oil, chips with timers or simple chips. Stingray can be combined with lightning to enhance the bonus effect.

Jugs. Mysterious jugs of different colors appear on some levels.

If the jug is destroyed, a random element will appear in its place: chip, bonus, additional moves, etc. You can destroy the jug with lightning, an explosion, or by including it in combination with chips of the same color.

Lifebuoys. Lifebuoys are elements with which you can get extra moves. To do this, make a combination next to the circles or blow up the bonus. The number of additional moves to be added depends on the number on the circle.

Amber resin. Amber resin is found on the field at some levels. To remove it, you need to make a combination next to or explode the bonus. If you do not remove the amber resin, it will be poured into one cell per turn, and also turn into amber on those cells where it already exists.

Coin. Coins are found at some levels of the game. The coin must be drawn to the bottom of the field, removing chips under it using combinations or an explosion of bonuses. This item can be moved and swapped with chips to make combinations.

Flow. The flow changes the movement of the chips and makes them move in an unusual direction: from bottom to top, from left to right, etc. The flow cannot be removed from the field.

Algae tablets. The tablets are the target of some levels and are hidden in the field under one or two layers of algae. One plate can occupy from 2 to 32 cells.

To clear algae and get a plate, you need to make combinations of chips over it and blow up bonuses.

If you do not remove the algae each turn, they will spread, blocking one cell per turn and growing a second layer.

Mine. Mina is an exploding element that is found on some levels. To activate a mine, remove the chips or use bonuses nearby until the scale on it is full. When this happens, the mine will explode and take away the chips and one layer of any obstacle from all over the field.

Crabs. Crabs move through cages with boxes. Your goal is to catch all the crabs on the level. To do this, remove the boxes from the field, making a number of combinations or exploding bonuses. If you destroy the crab box and clean the neighboring cells, the crab will not run away and you can catch it.

Bathyspheres. Chips and other game elements (tires, slopes, bonuses) pour out from the bathysphere.

In order for the bathysphere to work, the place under it must be freed from the chips by making a combination, activating the bonus or using the booster. On the bathysphere, you can always see what types of elements are inside.

A gun. The gun is always charged with other elements that are the goal of the level. To activate the gun, make combinations next to it until it fires. Then the target element will be on the field in a random cell, and it can be collected.

Sea buoys. Sea buoys tied together by ropes.

You can get rid of them by combining chips next to the buoys. If you remove all the ropes on one buoy, the bundle to which he belonged will disappear from the field.

Tarpaulin. Tarpaulin - an element that hides some part of the field and makes it inaccessible to combinations.To remove the tarp, combine the chips near the ropes or explode the bonuses.

Talismans. Talismans are hidden in the field under one or two layers of algae. To clear them and get a talisman, you need to make combinations of chips over it and blow up bonuses. When you remove the talisman from under the algae, it is activated and removes one layer from several random cells.

If you do not remove the algae each turn, they will spread, blocking one cell per turn and growing a second layer.

Water lily. Water lily is found at some levels of the game and looks like a closed bud.

Inside there may be a chip, bonus or other element. In order for the water lily to open, next to it you need to make two combinations in a row or blow up the bonus twice. If the second move is made elsewhere, the water lily will close again.

Pool with ducks. Ducks are the goal of some levels.

To get ducks from the pool, you need to make a combination of the right color next to it or blow up the bonus.When all ducks are collected, the pool will disappear from the field.

Flask. Flasks are targets of some levels.

To collect the flask, you must first color the water in it. To do this, combine the chips next to the flask - the water inside will change color. Then make a combination of chips of the same color next to the flask to collect it. You can also collect the flask by blowing up a bonus nearby.

Emeralds. Emeralds can be extracted from irregularly shaped stones that are found at some levels of the game.To get an emerald, explode any bonus three times next to such a stone. Emerald can be obtained only by exploding bonuses, making combinations does not affect it.

Chests. Chests may contain chips, bonuses or target elements necessary to win at the level. Make combinations of keys found on the field and chips of the appropriate color to open the chests. The number of keys to collect is indicated on each chest.

Seals. Seals are found at some levels of the game and need help getting to the hole. The path of the seal to the hole is indicated by the ice path.

To make Nerpa move along the path, make combinations with fish chips on the field and explode bonuses nearby.You can only combine fish chips with chips of the same color. One fish removed from the field is equal to one cage, on which Nerpa will move.

You can’t swap seals with bonuses or chips - it moves only along the track. Lightning removes the fish from the field along with chips of the same color.

Water rocket. A water rocket is a rechargeable element. To charge a rocket, remove chips of the corresponding color from the field. When the rocket is fueled, it will fly and remove one row of chips and obstacles in its path.

Network. Network - an element that blocks a certain area on the field so that the chips cannot get into it. To break the network, make combinations of chips under them or explode nearby bonuses.

Safe. The safe element comes across at some levels. The safe door can be opened or closed. Make combinations or explode bonuses near the open safe to remove it from the field.

Steering wheel. The helm element is found at some levels. Make a combination of chips at the painted side of the helm to remove the ropes. To get rid of all the ropes on the helm, continue to make combinations or blow up bonuses next to it.

Map. A map is an obstacle covering part of the field. To collapse the card and see the chips hidden under it, you need to make combinations next to it and activate bonuses. Each of these actions collapses the card into one cell.